PMs now coming out, and official news too!
A) NPCs are here! 4 of them in the spoiler, and all of them can potentially use actions (on random targets), though of course, they may also Lock Door (see below). Also, all NPCs are valid targets for actions.
(There is a 40% chance that both NPCs of a room will go out on the same night, and a 55% chance that both NPCs will stay in the room. The 5% means one will lock the door and the other will leave the room.)
NPCs do not count as civilians for the winning condition of the murderers.
There are night and day phases, each last 3 days.. For this night phase, the only thing you may do is pick a roommate. It's completely unsafe to remain alone while murderers are around, so your group has decided to bunker up into rooms, 2 in each room. I expect a PM by the end of this night phase (which ends in 3 days) with your roommate. Also, should your roommate be injured, you will be immediately notified and by whom.
C) After you pick your roommate, all of you gain the ability Lock Door, which you can use at night, which causes you to lock your door for the night. If anyone attempts to visit you, unless they are using Catch they will fail, and you will be notified (specific names, but not for why). In addition, if your roommate happens to leave the room the night you Lock Door, they will be locked out. This means that they will be unprotected for that night, and you will not be notified of injury.
D) All civilians have a one-time night ability called Catch. Simply, you catch someone you believe is suspicious, and they'll be brought to the whole group, where a vote will commence. Note, there are roles unable to use Catch, but injury doesn't affect Catch.
E) It is required for you to play your role.
Questions?
Note: I have been unable to PM Ren-kun, Heksu and Rosie. Please open up your private messaging capability and clear your inboxes. You will be kicked in 6 days if you do not do so, due to the importance of PMs in this round.