Difference between revisions of "Interviews"

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(2021)
m ([世界はまんがで出来ている]Tokyo FM Volume 100 Special Interview - Featuring Detective Conan's Editor-In Charge, Gosho Aoyama, Arai Takahiro, and Kanba Mayuko)
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But first of all, there is ‘The Scarlet Bullet’, which you’ve been waiting an extra year for! Watch it at the cinema without making any noise, without talking, without eating or drinking with anyone, I’m sure it’ll all be fine. If you want to scream, you can do so when you get home (laughs).<br>
 
But first of all, there is ‘The Scarlet Bullet’, which you’ve been waiting an extra year for! Watch it at the cinema without making any noise, without talking, without eating or drinking with anyone, I’m sure it’ll all be fine. If you want to scream, you can do so when you get home (laughs).<br>
 
I was so surprised by Minami Hamabe’s voice because she was so good that I thought she was a professional voice actress or something, so, I’m sure people will be able to enjoy themselves to their hearts’ content”.
 
I was so surprised by Minami Hamabe’s voice because she was so good that I thought she was a professional voice actress or something, so, I’m sure people will be able to enjoy themselves to their hearts’ content”.
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</spoiler>
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 +
===Movie 24 Production Staff Interview Collection===
 +
'''Date:''' April 22, 2021<br>
 +
'''Published in:''' https://www.kitkat-nelfei.com/2021/04/detective-conan-movie-scarlet-bullet.html
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<spoiler>
 +
 +
=== Interview of Setting Production, Mirei Suzuki ===
 +
 +
"I went for location hunting to Nagoya where this story is set. Director Nagaoka discussed with staff from Nagoya before deciding the locations based on the final scenario.
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First, the symbols of Nagoya City, Nagoya TV Tower, and Oasis 21 which also appeared in the end of the previous work [The Fist of Blue Sapphire]. The night view here is very beautiful, but I couldn't go up on that day, so I only watched the lights from below. Be careful as it's very slippery on rainy days!
 +
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Next, an Instagrammable monument near Nagoya Castle. Everyone was drawn to the reds in it so I took a commemorative photo here. And Nagoya Port, one of the largest trading ports in Japan. It's a port that spans across five municipalities and has many leisure facilities.
 +
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We, the location team, also boarded a yacht and traveled around the port. I think people already know that Shukichi Haneda who appears this time is based on Hideyoshi Toyotomi. Nagoya is very closely linked to Hideyoshi Toyotomi and at the annual Nagoya Festival, a parade is held to honor the three heroes, Nobunaga Oda, Hideyoshi Toyotomi and Ieyasu Tokugawa.
 +
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In Nakamura Ward, Nagoya City, the birthplace of Hideyoshi Toyotomi, there is a street named Taiko-dori. There is also an exit named Taiko-dori  Exit at Nagoya Station. Hideyoshi Toyotomi's name is closely linked here.
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While feeling this connection, I continued with my location hunting and tasted some delicious Nagoya foods. This place is amazing, so I would be happy if fans will make a trip to Nagoya after the movie release! I hope you can look forward to how Nagoya will appear in this work."
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=== Interview of Movie Director, Chika Nagaoka ===
 +
 +
'''Question 1: This is your 2nd time in charge of directing a Detective Conan movie, after the "The Fist of Blue Sapphire" in 2019, is there any changes in your environment and feelings? And, how did you approach with this movies?'''
 +
 +
"There is no particular change in the environment. In production, I have seniors who have been working with me for many years who I respect, and many friends, who know my good and bad points, so it's a very reassuring environment for me. And, because of the trust I have for them, I depend on them in various areas.
 +
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As for my feelings, when I started the actual production, I face various obstacles and there are times when I feel troubled. When that happens, instead of worrying alone, I tried to consult others and get advice. Surprisingly, many ideas leading to breakthrough surfaced during those conversations. Well, it was probably worst for those who have been dealing with me though. (laughs).
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As for my approach, there are characters who are introduced for the first time in the movie. So, I tried to figure out their relationship with Conan's main characters in the original before starting on the production.
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The Akai family has many mysterious parts not mentioned even in the original, so I had the production team organize and made a character relationship chart for me."
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'''Question 2: Can you tell us what do you think after reading the script?'''
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"Ever since my scenario meeting with Mr. Sakurai, the Script Writer, I was impressed with his wide knowledge in various fields, regardless of genre like chemistry, bullet trains, shogi. I feel I must be more aware of more information in various areas from now on.
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The content of the script drives home the theme very clearly. I tried to translate Mr. Sakurai's thoughts into the movie and I hope we are able to communicate that to our audience who watch the movie.
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'''Question 3: This work focuses on Akai Family, and there are many original movie characters, is there any particular character you want us to take note of? And, what is the reasons?'''
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"It would be Mary. I think the mother has a strong character. Shuichi Akai, Shukichi Haneda, Masumi Sera...everyone has different personalities and strong characters. However, each of them has a strong core that I feel is the gift inherited from Mary's teachings.
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'''Question 4: Vacuum superconducting maglev, sports festival, FBI, Akai Family, etc. In the movie, there are many interesting things, but what part do you find the most interesting? Also, which part do you look forward to the most when directing?'''
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"What I found the most interesting was the difference between Conan's and the FBI's sense of justice. I wanted to express this different in thinking properly. The most fun part for me was the vacuum superconducting maglev. Especially, I hope the audience can check how we show the speed of 1,000 km/h in the theaters.
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'''Question 5: Please tell us the highlights of the movie for you. Finally, do you have any message to audience?'''
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"I hope the audience can look forward to how the vacuum superconducting maglev in the movie connects to the Akai Family, FBI, Conan and the others, and how the story develops. Also, I think rather than knowing nothing about the main characters' relationship with Akai Family, it's better just to know a little to get into this movie.
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Since the main story of this movie is about Akai Family with the color of Red in their surname, various Red colors will appear in the movie, so please try to spot them!
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=== Interview of Screenplay, Takeharu Sakurai ===
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'''Question 1: Mr. Sakurai, this will be your 5th time in charge of the script for a Detective Conan movie. When writing for the first Detective Conan's Private Eyes' Requiem (2013) and this movie, has there been any change in your feeling or approach to Conan?'''
 +
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"Whenever I write a script for Detective Conan movies, I would decide the Regular character who would be guest characters and the theme with the producer. Then I would write the story while getting Aoyoma-sensei and the Director to fix it. I would also add the parts desired by Aoyama-sensei. There is no change in this flow, but on Private Eyes' Requiem, I recklessly took on the challenge without knowing the difficulties. Now, with my knowledge of the difficulties, it feels more like a test of my abilities. In other words, it changed from "Challenge" to "Trial". I think this is a change that will jappen if you continue with any work."
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'''Question 2:  You wrote both popular characters, Toru Amuro into the previous movie and Suichi Akai in this one. Do you have any particular feelings when comparing these two characters? Also, was there anything you put extra care of when writing Shuichi Akai in this work? Or anything you enjoyed?'''
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"I think the similarity between Amuro and Akai is there "Loneliness". Amuro has a loneliness that stems from having no home to return to and Akai has a loneliness that stems from not being able to retun home.
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Amuro's loneliness with something to depend on as opposed to Akai's loneliness that rejects dependency. Amuora has the strength to embrace the loneliness alone and Akai has the strength to accompany a lonely person.
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I feel that when I write these two characters.
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When I write Shuichi Akai, I take note of Subaru Okiya. Although those two are basically the same person, they have different personalities. However, there are times when despite being Okiya, his personality is almost all Akai.
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It was difficult to adjust that what percentage of Akai is Okiya in each scene with Aoyama-sensei and the production team. However, Akai is much more difficult.
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Conan, Haibara, Sera, Mary, Shukichi, James, Jody, and Camel, everyone has different perception about Akai. The information that Akai gave or hid from each of them are all different.
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I had to check with Aoyama-sensia and the production team to find out what is allowed in which scene. We have to proceed like a puzzle. There are some things the characters already know about, but the readers do not yet.
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And things that will be revealed by the time the movie is released. It is as if you are playing with a puzzle with astronomical number of pieces. It was both painful and fun at the same time.
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'''Question 3: This movie focuses on Akai Family, and there are many original movie characters, is there any particular character to take note of? And, what is the reason?'''
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"The whole Akai Family are important characters here. If I have to mention one, then it is Mary. The more I hear from Aoyama-sensei about her, the burden she bears is out of this world. If you take a closer look at the movie, you will find new information about her."
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'''Question 4: What do you look forward to when your script is visualized?'''
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"It's fun and scary to read the dubbing script. The dubbing script is a script written by someone based on my screenplay. Thus, in this media, things like "Did the lines I wrote become such as line?" "Did the scene that I wrote become like this?", will impact me the first.
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My second impact will come at the preview. Dubbing script is a process that won't be found in live-action dramas and movies, I was surprised when though I wrote this script with almost the same number of pages as last time, but this dubbing script has almost double the number of pages than the last!"
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'''Question 5: Please tell us the highlights of this movie for you. Finally, do you have any message to the audience?'''
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"I think there are many highlights in the events, characters and action scenes in the movie. As a screenwriter, I would be happy if you could understand the theme a little more. I think there have been many dramas with "past sins" creating "present sins".
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However, there is also "past justice" that can create "present sins" as well. What will people do in that situation? It would be good to show Conan's and Akai's "harmony" and "difference". I wrote with this in mind.
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=== Interview of Image Board, Ioundraw ===
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'''Question 1: It will be the third time to be in charge of image boards for Detective Conan Movies, so they are pretty much defined. What do you think is your position this time?'''
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"It's strange, there are moments when I still don't believe that I'm involved in Conan. It's a well-known manga that I've been reading since I was a child. The fact that I'm in charge of creating images for this on the big screen is so overwhelming that I feel that it's not even real.
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However, I feel that the response to the role given to me steadily increases as I work more on it. I love the characters, but I pack my own ideas without breaking the world's view of this work.
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If my images are useful to the staff, then there is nothing more fulfilling to me. Drawing image boards for Detective Conan Movies is like the facing my childhood. I try to draw with fresh eyes with a feeling of nostalgia while making sure to do work I can be proud of."
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'''Question 2: What kind of image you envisioned from the screenplay for the image boards?''' 
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"I was reading the screenplay while talking with Director Nagaoka and the production team, and I decided to have stylish look this time. Looking at previous movie series as a whole, the scale of the event in this movie is one of the largest and the suspense and action that comes with it are also very thrilling.
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I consciously added a strong contrast in the light and scene construction in order to bring out the roller-coaster-like dramatic twists and turns.
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It will also link nicely to the Akai Family that appears in this work. Akai Family is shrouded in mystery and shadows. It is the shadows that bring out their appeal. Light and shadow, justice and evil, I painstakingly tried to convey the tension between both sides through my images.
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=== Interview of Production Team, Full of Highlights From Each Section As Well ===
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'''Question 1: In the production of this work, The Scarlet Bullet, can you tell us what did you struggle with, what you were particular about, and what was rewarding for you?'''
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"This time, the stage is set between Tokyo and Nagoya. As a result, there are many buildings again just like the previous work. So, I was worried even before it started. It is always difficult with many buildings (laugh). Moreover, unlike Singapore, this time there are fictional places like linear train stations of Shibahama Station and Shin-Nagoya Station. It is very difficult yet interesting to make these fictional places seem real to blend in with real locations. The diector told me that Akai does not match a bright blue sky so I deliberately toned down the day-time sky for this work." ''said Kouki Fukushima, Art Director.''
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"Connecting with the title of "scarlet", there is always red color on someone in those four days. If I only stick to the character's image color, it will be too one-sided. So, I decided on this by considering the connection between the story and the character so that the clothes in the last scene look cool or cute." ''said Fusako Nakao, Color Design.''
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"The compositing section in an animation production combines all the image materials. it involves elevating the work by interpreting and composing the materials created by various creators such as drawing, background, CG, etc. However, similar to cooking, great ingredients do not always result in delicious food, so this can improve or destroy the final work. This is the pain and reward of our section. In The Scarlet Bullet, the themes are vacuum superconducting maglev, sports festival so we aimed to create images that conveys speed and dynamism." ''said Jin Nishiyama, Director of Photography.''
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"The story this time has the major elements related to the story prepared in 3DCG. THe work of creating and incorporating them in each cut is difficult, but it is rewarding to imagine how they are used and the audience reactions to them. In particular, the director placed a lot of emphasis on the vacuum superconducting maglev, and it was created with him proposing various ideas for the designs and textures. I would like to show everyone the vaccum superconducting maglev as soon as possible!" ''said Hiroki Matsukura, the CG Director.'' 
 +
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"In this work, there are various vehicles such as vacuum superconducting maglev, bullet train, automobiles, motorcycles, etc. 3DCG is used in many vehicles and we tried to express various colors and textures according to the situation. Aslo, because vehicles need to interact with characters and the background, we tested them to make sure their look are integrated properly. In some cases, we had to replace the full scene with 3DCG. Creating images that matches Director Nagaoka's vision and requests is both a challenge and rewarding." ''said Hiromitsu Koiwa, the CG Director.''
 +
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'''Question 2: What is the highlight of this work?'''
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"I think it will be hard to notice, but we made many detailed touches so I hope you can enjoy the world of Conan." ''said Kouki Fukushima, Art Director.''
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"Other than the Akai Family, I think you can understand the relationship and thoughts of each characters. I try to adjust the colours so that the characters look good in the scene, I hope you enjoy it while paying attention to such details." ''said  Fusako Nakao, Color Design.''
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"An animation movie is an art form born from a collaboration with many cast and staff, so the attention to detail from every section is condensed. The detailed attention of each section is concentrated. Other than enjoying the actions of Conan and the Akai Family, I hope you can also enjoy the atmosphere, speed and thrill created by our efforts, which might not be obvious at first glance." ''said Jin Nishiyama, Director of Photography.''
 +
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"If I write too much, I will spoil the movie. So, I will express it with an image. The highlight of this movie is the tension in a closed environment like The Bullet Train Movie (1875) by Director Junya Sato and the interaction in the vacuum superconducting maglev. The 3DCG team prepared images that add tension as much as possible as the story develops with the characters trying to solve the case with their all." ''said Hiroki Matsukura, CG Director.''
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"I think the main highlight should be Conan drawing closer to the mystery and the Akai Family, and the key stage of the vacuum superconducting maglev and global sports festivel. I think the content of the movie as a whole has many highlights, such as bold action scenes. Also, 3DCG is used in unexpected places such as characters and background. So, if you pay attention to that area, you may be able to enjoy it from a different perspective." ''said Hiromitsu Koiwa, CG Director.''
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</spoiler>
 
</spoiler>
  
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</div>
  
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</spoiler>
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=== [世界はまんがで出来ている]Tokyo FM Volume 100 Special Interview - Featuring Detective Conan's Editor-In Charge, Gosho Aoyama, Arai Takahiro, and Kanba Mayuko===
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'''Date:''' October 23, 2021 and October 30, 2021
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<spoiler>
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'''Source:'''
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* - https://twitter.com/sekaihamangade
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* - https://radiko.jp/share/?sid=FMT&t=20211030190000&noreload=1
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* - https://radiko.jp/share/?sid=FMT&t=20211023190000&noreload=1
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* - https://www.tfm.co.jp/mangaworld/
 +
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<div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;">
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'''Raw:'''
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<div class="mw-collapsible-content">
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=== Part 1: Featuring Aoyama Gosho, Arai Takahiro and Kanba Mayuko ===
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明日は…
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100巻記念!「#名探偵コナン」大特集
 +
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青山剛昌先生の番組独自アンケートをご紹介!
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さらに!『ゼロの日常』新井隆広先生と、
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『犯人の犯沢さん』かんばまゆこ先生のアンケートも
 +
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ゲストは、パーパーのあいなぷぅさんと担当編集の松本さん!
 +
 +
_____________________________________________________________
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Q.青山先生は安室透の人気についてどう思われていますか?
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A.「安室の人気はただただビックリです。
 +
そしてありがとうございます!」
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_______________________________________________________________
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リクエスト曲
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青山先生の一番好きな曲!
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「1000のバイオリン」のオーケストラバージョン
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「1001のバイオリン」/ブルーハーツ
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をお届けしました
 +
 +
_______________________________________________________________
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かんばまゆこ先生
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「かっこいいシーンでかっこいいキャラがかっこいいポーズでかっこいいセリフをかっこよく言う、
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これをやるのって本当に大変で勇気がいるすごい事です!
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(↓続く)
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私は「犯人の犯沢さん」の連載前から
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この100%振りきることをアオヤマニズムと呼び、大ゴマでギャグを描くときに
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勇気をもらっていました。青山先生は本当にすごいです!」
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____________________________________________________________________
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新井隆広先生
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「顔の奥の目が大きく誇張されて描かれる。
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有名なイラストレーターである、さいとうなおきさんも指摘していたが こうすることにより 人物の顔が華やかに見えるそうです。歌舞伎の見栄に近い効果ではと分析なさっていた」
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実際、青山先生はコナンの絵を描くとき「目」から描かれる!
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___________________________________________________________________
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青山剛昌先生の番組独自アンケート!
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『ゼロの日常』新井隆広先生と、
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『犯人の犯沢さん』かんばまゆこ先生のアンケートもご紹介!
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「名探偵コナン」あるある
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かんば先生も「やっぱり阿笠博士があやしい」と考察・・・!
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新井先生「あるあるが語られるほど様式美として作品世界が成立していることにすごさを感じる」
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Q.毎回トリックは、どのように考えていますか!?
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また、一番悩まれたトリックは?
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A.「トリックは編集さんと何時間もかけて考えてます。
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毎回毎回悩んでいるので、一番がつけられないです(笑)」
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なんと、一回の打ち合わせは短くても12時間
 +
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Q.青山先生の作品には幼馴染キャラがよく登場されますが、幼馴染属性がお好きなのでしょうか?
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素敵な思い出などがあるのでしょうか?
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A.「素敵な思い出はまったくないですけど、幼馴染の設定は大好きです!あとでなんとでも掘り起こせるので♪」
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Q.青山先生の1日のルーティンは!?休みはあるのでしょうか?
 +
 +
A.「最近はあります。
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『艦これ』をぼちぼちやって、月曜8時から9時に『あつ森』のコメントを更新、それが日課です(笑)
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だいたい寝るのは朝の6時から7時で、起きるのは昼の1時くらいかな?」
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 +
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=== Part 2: Featuring DC Editor In-Charge ===
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毎週、30分だけログインできる仮想空間のラジオ番組!
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狩野英孝と倉持由香が「まんが王国」にある膨大なデータを基に、おしゃべりしていきます。
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☆祝100巻記念!「名探偵コナン」大特集その②☆
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ゲストに「名探偵コナン」担当編集の松本さんと、舟本さんが登場!
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「名探偵コナン」を通して、編集のお仕事などについて迫っていきます
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明日の #せかまん は・・・
 +
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100巻記念!「#名探偵コナン」大特集 その②
 +
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ゲストに、担当編集の松本さんと、舟本さんが登場
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「名探偵コナン」を通して、編集のお仕事などについて迫っていきます
 +
 +
________________________________________________________________________
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編集を担当したことでわかる青山先生の凄さ
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コナンの目について:
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イラストを描かれるとき、必ず目線が読者の方を向くように意識されている!
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__________________________________________________________________________
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青山先生は、ドラマ、ラブコメをよくご覧になる!
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「アンナチュラル」がお好きなんだそう!
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コナンは「殺人ラブコメ」
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________________________________________________________________________
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編集のかたの【1週間ルーティン】
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打ち合わせ→2日〜3日ネーム→打ち合わせ→原稿アップ
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ネーム待ちの間は、アニメの話、宣伝活動、記事、単行本の打ち合わせなど様々なお仕事が・・・!
 +
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「名探偵コナン」でエゴサーチすることもあります!
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打ち合わせでは、流石にバレないだろうと思っていても、
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考察で「すごい速さで解かれてる・・・」と思うことも
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___________________________________________________________________________
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Q.「名探偵コナン」最終回の構成は決まっているのでしょうか?
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A.「青山先生曰く、『当然です!いつそれを発表するかは言えませんけど…』」
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Q コナンの最後は知っていますか?
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A 松本さん「………………知っています」
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Q.次回作に関しては…!?
 +
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A.「その時になってみないとわからないかな…コナンじゃできない超能力もの…かなあ…」
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コナンでなんでもやっているということで、「超能力かなあ…」とのこと!
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101巻に収録される話で新キャラが登場!
 +
「名探偵コナン」はまだまだ終わらない・・・!
 +
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_____________________________________________________________________________
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青山先生、松本さん、舟本さんが「心に刺さったアドバイス」
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松本さん
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初めて担当をした「スーパーマリオくん」の沢田ユキオ先生から
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「子供はボケツッコミで、ボケだけだと笑いどころがわからないから必ずツッコんであげなきゃいけないんだよ。」
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舟本さん
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お姉さんのアシスタントをしていた時代
 +
「編集者も漫画家も24時間365日、ずっと漫画のことを考えないといけないんだよ」
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制限されず、好きなこと考えられるということを真摯に漫画家に伝えていたシーンに救われたそう!
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青山先生
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「『まじっく快斗』『探偵ジョージのミニミニ大作戦』を同時にやってた時、とても忙しくなってしまい絵を飛ばして描いてしまったところ
 +
堀さんという編集さんに「お前、絵が下手になったな」とまず言われ、「手を抜くと読者にバレるぞ…離れていくよ…」と言われました。心が痛かったです」
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_________________________________________________________________________________
 +
</div>
 +
</div>
 +
 +
'''Summary:'''
 +
In commemoration of the release of Volume 100, Tokyo FM's [世界はまんがで出来ている] conducted a 2-part special featuring Detective Conan's Editor-In Charge, Gosho Aoyama, Arai Takahiro, and Kanba Mayuko. The following is a compilation by Kemo of the Twitter Thread by the Host of the Radio Show which includes a few questions they thought might be of interest to the readers/listeners. Please note that this is not an exhaustive version of the Airing.
 +
 +
'''Highlights:'''
 +
 +
# Aoyama often watches dramas and romantic comedies! He likes the Japanese Series "Unnatural."
 +
# Gosho Aoyama views Conan as a Murder and love-comedy series 
 +
# Gosho is amazed at the popularity of Amuro
 +
# When the Editor In-Charge, Matsumoto, was asked if he knew the ending of the series, he responded by saying "Yes, I know..."
 +
# Aoyama-sensei's favorite song is the orchestral version of "1001 Violins" by Blue Hearts
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# Hanzawa's Mangaka, Kanba Mayuko, finds Agasa Suspicious
 +
# Arai Takahiro finds it amazing that the world of the Detective Conan is so stylized, which allows people to talk about lots of small things.
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# Gosho spends many hours with his editors trying to come up with creative tricks, he says it's hard to pick the best one everytime, and that meetings with the editors can last at least 12 hours at a time.
 +
# When Asked If he likes the "Childhood friendship" elements and/or has any personal memories of some of his own, Gosho responded saying he doesn't have any personal memories but likes "Childhood friendships" because he can always conveniently dig them up and use them later on.
 +
# Aoyama has been playing a lot of "KanColle" recently
 +
# Aoyama's Monday morning's (8am - 9am) is usually spent on updating AC Hints.
 +
# Aoyama usually sleeps at 6/7 am and wakes up at 1pm
 +
# Aoyama: ''"When I was working on "Magic Kaito" and "Detective George's Mini-Mini Big Strategy" at the same time, I was so busy that I skipped a drawing. The first thing the editor, Mr. Hori, said to me was, "You've become terrible at drawing," and then he said, "If you cut corners, your readers will find out...they'll leave you..." It was heartbreaking. It was heartbreaking."''
 +
# When the Editor In-Charge was asked "Do you have a plan for the final episode of Detective Conan?", he answered "According to Aoyama-sensei, 'Of course! I can't say when I'll announce it, but...'"
 
</spoiler>
 
</spoiler>
  

Revision as of 00:08, 31 October 2021


Contents

Mid 90s

Newtype Interview

Date: ??
Published in:Unknown issue of the magazine "Newtype"


1997

Detective Conan's Mystery Museum Interview

Date: June 10, 1997


Detective Conan's Mystery Academy Interview

Date: September 10, 1997


2003

Complete Color Works Interview Aoyama x Takayama

Date: May 1, 2003

Conan Drill Official Book Interview

Date: May 1, 2003
Published in: Conan Drill Official Book


2004

Love Conan Interview

Date: March 31, 2014

Conan Vs Kaitou Kid Perfect Edition

Date: April 2, 2004
Published in: Detective Conan vs. Kaitou Kid Perfect Edition pg 169


2005

Unknown Fan Gathering

Note: In a later interview (Gosho Aoyama Interview about the Boss 2017), Gosho denied ever saying this and his editor too said that such an interview never happened. This turned out to be a hoax.


2006

Anime 10 Year Anniversary Interview #1

Date: January 6, 2006
Published in: NTV's website

Asahi Newspaper Interview

Date: January 13, 2006
Published in: Asahi Evening Newspaper
Key Plot Point: Boss's name has already appeared.

Comic-Salon Erlangen, Germany Interview

Date: June 17, 2006
Held at: Press conference at Comic-Salon in Erlangen, Germany

Anime 10 Year Anniversary Interview #2

Date: ?? ,2006
Published in: Yomiuri Television (YTV) website

10 Year Cinema Guide interview

Date: ??, 2006
Published in: ??

Mini Documentary: Secret of Creation

Date: December, 2006


2007

Magic Kaito Volume 4 Interview

Date: March 15, 2007
Published in: Magic Kaito Volume 4

Urusei Yatsura Interview

Date: September 18, 2007
Published in: Urusei Yatsura Volume 21

Akigoro Interview

Date: ??, 2007
Published in: ??


2008

Conan and Kindaichi Files Interview #1

Date: April 10, 2008
Published in: Detective Conan & Kindaichi Case files #1

Otona Fami Interview #1

Date: April 21, 2008
Published in: Otona Fami(Adult Family), June issue


2009

Shonen Sunday Interview #1

Date: March 27, 2009
Published in: Weekly Shonen Sunday #17
no script available

Shonen Sunday 50th Anniversary Interview

Date: July 15, 2009
Published in: Shonen Sunday 1983 (A special issue commemorating Sunday's 50 years of publishing.)

Conan and Lupin Interview #1

Date: ??, 2009
Published in: ??


2010

Gundam Ace Interview

Date: January 26, 2010
Published in: Gundam Ace March issue

Otona Fami Interview #2

Date: April 20, 2010
Published in: Otona Fami (Adult Family), June issue

Masters Of Manga Interview

Date: July 6, 2010
Published in: Masters of Manga


2011

Otona Fami Interview #3

Date: April 20, 2011
Published in: Otona Fami (Adult Family), June issue

Mystery Magazine Interview

Date: April 25, 2011
Published in: Mystery Magazine, June issue

Nihon Uiversity College of Art Lecture Interview

Date: 26 June, 2011

Club Sunday Interview

Date: October 28, 2011

Magic Kaitou Treasured Editions: Playback Episode Interviews

Published in: Magic Kaitou Treasured Editions released throughout 2011


2012

Monthly BLT Interview

Date April 24, 2012
Published in: Monthly BLT, June issue

Sankei News Interview

Date: June 23, 2012

Gosho's True Intentions Interview

Date: November, 2012


2013

Movie 17 Interview with Aoyama Gosho and Shibasaki Kou

Date: April, 2013

Otona Fami Interview #4

Date: June 2013

Shonen Sunday Special Booklet

Date: July 17, 2013

Shonen Sunday Lupin Vs Conan Secret Report

Date: November 20, 2013

Lupin the Third VS Detective Conan: Money Punch and Aoyama Gosho Interivew

Date: December 04, 2013

Monkey Punch and Gosho Aoyama Special Talk

Date: ???, 2013
Published in: Official website of "Lupin the Third VS Detective Conan The Movie"


2014

Monthly Conan Newspaper 2014

Date: March, 2014 (Part 1) and April, 2014 (Part 2)
Published in: Monthly Conan Newspaper, March and April edition

AnimeAnime Interview

Date: (before) April 18, 2014

Da Vinci Interviews

Date: May, 2014
Published in: da Vinci magazine, May issue

Detective Conan Character Visual Book Interviews

Date: September, 2014

Otona Fami Interview #5

Date: November 20, 2013
Published in: Otona Fami (Adult Family), January issue of 2014


2016

Gosho Aoyama X Yomuri Giants' Hayato Sakamoto

Date: March 16, 2016
Published in: Shonen Sunday #16

CimemaToday Movie 20 interview

Date: April 14, 2016

Animedia Interview

Date: May 10, 2016
Published in: Animedia, June issue

Asahi Newspaper Interview

Date: July 16, 2016

Gosho Singapore visit Interview

Date: November 12-13, 2016
Held at: Singapore Writers Festival, Singapore

Akai and Amuro Secret Files Voice Actors Interview

Date: November 29, 2016

20th Anniversary DVD collection guidebook interviews

Complete Color Works Interview

20 Year Cinema Guide interviews



2017

Movie 21 Guidebook Interviews

Date: April 12, 2017
Published in: Movie 21 Guidebook

News Zero Interview

Date: Mid April, 2017

Heiji and Kazuha Secret Archives Interviews

Date: May 9, 2017
Published in:

Gosho NHK Interview

Date: June, 2017
Published in:

Magic Kaito Vol 5 Playback Episode

Date: July 18, 2017
Published in:

Gosho Aoyama 30 Years Anniversary Book

Date: October 16, 2017

Interview with Detective Conan Producer Michihiko Suwa

Date: November 11, 2017

Gosho Aoyama Interview about the Boss

Date: November 30, 2017
Published in: Shonen Sunday Webry



2018

Shinichi and Ran Secret Archives VA interviews

Date: January 16, 2018

Movie 22 Guidebook Interview

Date: March 31, 2018

Interview on News Zero

Date: April 11, 2018

Takarakuzu College Interview

Date: April 15, 2018
Held at: Takarakuza College

"Truth in Zero" Booklet

Date: April 24, 2018

Amuro Toru/Bourbon/Furuya Rei Secret Archives PLUS

Date: May 7, 2018

Special Conan Movie Staff interview

Date: May 23, 2018
Published in: Shonen Sunday Super

Da Vinci Magazine 2018 interview

Date: December 6, 2018
Published in: Da Vinci Magazine, January 2019 issue


2019

Nagasaki Newspaper New Years short interview

Date: January 1, 2019

Ai Haibara Secret Archives Interview

Date: January 18, 2019

Kappei Yamaguchi M23 interview

Date: April 2, 2019

Aoyama Gosho x Mitsuru Adachi Interview

The interview was split into 3 parts and published in 3 magazines.
Date: April 3, April 11, April 12, 2019

Da Vinci Magazine Cross Talk and Interviews

Date: April 5, 2019

NTV Interview

Date: Filmed March 13, Aired April 6, 2019

Cinema Guide 2019 Interview

Date: April 10, 2019

CUT Magazine Interviews

Date: April 19, 2019

Gosho Interview on 1周回って知らない話 (Tv Show)

Date: April 24, 2019

Anime Style Magazine Interview

Date: April 30th, 2019

Animedia Movie staff and character Interviews June issue

Date: May 10th, 2019

2020

Da Vinci Magazine 2020 Interview

Date: May 7, 2020
Published in: Da Vinci magazine, June 2020 issue

"This mystery is amazing!" Interview

Date:
Published in:

2021

ZIP Interview

Date: Aired on March 25, 2021

Da Vinci Magazine 2021 Interview

Date: April 6, 2021
Published in: Da Vinci Magazine, May 2021 issue

Movie 24 Production Staff Interview Collection

Date: April 22, 2021
Published in: https://www.kitkat-nelfei.com/2021/04/detective-conan-movie-scarlet-bullet.html

Shuichi, Masumi, Shukichi, and Mary Secret Archieves Interview

Date: May 18, 2021

Kappei Yamaguchi Volume 100 Interview

Date: October 13, 2021
Published in: Weekly Shonen Sunday issue 46/2021

Wakana Yamazaki Volume 100 Interview

Date: October 20, 2021
Published in: Weekly Shonen Sunday issue 47/2021

Megumi Hayashibara Volume 100 Interview

Date: October 25, 2021
Published in: Weekly Shonen Sunday S issue 12/2021

Minami Takayama Volume 100 Interview

Date: October 27, 2021
Published in: Weekly Shonen Sunday issue 48/2021

[世界はまんがで出来ている]Tokyo FM Volume 100 Special Interview - Featuring Detective Conan's Editor-In Charge, Gosho Aoyama, Arai Takahiro, and Kanba Mayuko

Date: October 23, 2021 and October 30, 2021

See Also

References